First time experimenting with 3D sculpting
- Sculpted in Zbrush
- Exported, Baked, Optimized in 3ds max 2017
- Textures Created in Photoshop
- 5 Maps Applied (Diffuse, Normal, Specular, Gloss, Alpha)
- Composed in Photoshop
In retrospect, the polycount can still be further optimized
Marmoset Viewer