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Purple Goblin | Humanoid Anatomy Sculpt Studies

Experimenting with character modelling
- Topology is animation ready
- Sculpted in Zbrush
- Exported Baked and Optimized in 3ds max 2017
- 2048x2048 Maps Applied (Albedo, Normal, AO, Emissive, Metalness, Gloss)
- Textured in Polypaint and Substance Painter
- Composed in Photoshop.

Beauty Shot

Beauty Shot

Wireframe

Wireframe

Substance Render Front

Substance Render Front

Substance Render Back

Substance Render Back

Hi-Poly Front

Hi-Poly Front

Hi-Poly Back

Hi-Poly Back

Hi-Poly Face

Hi-Poly Face

Zbrush Polypaint

Zbrush Polypaint